Being a GM is a big job: you need to be familiar with the rules (or at least know where to find them in the reference books), create engaging challenges for your players to solve, and weave it all together in an interesting story that will capture the imagination. If you’re lucky enough to be running an on-going campaign, it can definitely feel like the work is never-ending. It’s easy to fall into rabbit hole after rabbit hole of worldbuilding, campaign prep, and NPC creation, but after a while you start to learn techniques that make it a bit easier on your time and mental energy stores!
Tag Archives: Workshops

Worldbuilding: Culture and Language
During our last Worldbuilding post, we explored some of the things that impact the development of a community’s sense of culture and identity, like geography, how they transfer knowledge, and how they feel about other cultures.

Update Time: D&D for Kids Resources!
Hey Scribblers!
Just a quick update to tell you about the new D&D for Kids Resources page!! We now have a consolidated location for the Scriv’s Scribbler’s Character Sheets and the brand-new guide for the D&D Storytelling Workshop that started it all!

Off the Tracks: Preserving Player Agency in a Timed Adventure
Ah yes, the One-Shot. The timed adventure that can so easily spiral into a second, third, sometimes even fourth session…or a new campaign all together!

More than Fantasy: Going Beyond Genres
To introduce this topic, I’d like to first share the overview for Dungeons and Dragons from the Wizards of the Coast website:
Keep on reading!