“It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.” J.R.R. Tolkien, The Fellowship of the Ring A couple of months ago, two parties gathered to embark on a new adventure: children and their… Continue reading Heroes of Iyastera: Group One Introductions
"Abominable! Can you believe that? Do I look abominable to you? Why can't they call me the Adorable Snowman or...or the Agreeable Snowman, for crying out loud? I'm a nice guy!" ~ The Yeti, Monsters Inc. Historically thought to be fearsome, dangerous, and well...abominable, the Yeti is one of the more misinterpreted creatures of folklore.… Continue reading “Welcome to the Himalayas!”: Discovering the Abominable Snowman
Hey Scribblers! Time for another Update Post-- Holiday Edition! It's been quite an exciting year, full of new opportunities, new friends and long-time companions, and always thrilling adventures! It's that time of year to reflect upon the months past and think ahead for the future...so here are some things to look forward to for the… Continue reading Update Time: Holiday Edition!
You've done your worldbuilding, whipped up the perfect antagonist, and helped your players through their backstory elements...now you're a week away from your session and you have to determine what is, to some, the most crucial part of any D&D game: The Story Hook! Having compelling Story Hooks is key for campaigns and one-shots alike.… Continue reading 5 Things To Remember When Crafting RPG Story Hooks
Long ago, our ancestors fostered a close connection to the natural world, honoring the spirits of nature as guardians and stewards of the earth that sustained them. Although this practice has dwindled over the years, remnants of the spirits remain and can be found all over the world, continuing to anchor local communities to the… Continue reading Eternal Guardians: Nature Spirits
The Nukekubi is a cursed demon from Japanese folklore, whose head detaches from her body while she sleeps to wreak havoc around town-- from drinking the oil from lamps to the more extreme cases of attacking and sucking blood from its terrified victims. The head then flies home and re-attaches to the body before the… Continue reading Mind Your Head: The Nukekubi
There is a delicate balance between revealing enough detail and lore to give the game some realism, while at the same time leaving enough "unknowns" to entice them to keep exploring. For younger players especially, it also creates a sense of discovery and excitement when they uncover new secrets about the world! But be careful,… Continue reading Lore Drop: Less is More
I must down to the seas again, for the call of the running tide Is a wild call and a clear call that may not be denied; And all I ask is a windy day with the white clouds flying, And the flung spray and the blown spume, and the sea-gulls crying. John Masefield, Sea Fever… Continue reading Seal Stories
"For a fleeting moment, could one of the sleepers have seen him, they would have thought that they beheld an old weary hobbit, shrunken by the years that had carried him far beyond his time, beyond friends and kin, and the fields and streams of youth, an old starved pitiable thing.” ― J.R.R. Tolkien, The Two Towers… Continue reading The Origin Story
The harder the conflict, the more glorious the triumph" Thomas Paine What is a classic tale? Most of us immediately think of a story in which the hero or protagonist must overcome a great challenge, some sort of conflict against an imposing villain or evil force, right? But what about stories that don't have that… Continue reading Is Conflict Necessary?