During our last Worldbuilding post, we explored some of the things that impact the development of a community’s sense of culture and identity, like geography, how they transfer knowledge, and how they feel about other cultures.
Tag Archives: D&D

Off the Tracks: Preserving Player Agency in a Timed Adventure
Ah yes, the One-Shot. The timed adventure that can so easily spiral into a second, third, sometimes even fourth session…or a new campaign all together!

More than Fantasy: Going Beyond Genres
To introduce this topic, I’d like to first share the overview for Dungeons and Dragons from the Wizards of the Coast website:
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Foot of the Mountain Hits 1000!
Hey Scribblers! Have you met my good friend Foot yet? No?!? Then you need to check out his stuff right now! He creates fantastic RPG maps, magic items (his latest enchanted creation is something called a Bloodhound Ring, which I plan on introducing to the Heroes of Iyastera campaigns), NPCs, and more!
Keep on reading!

Welcome to Iyastera
Welcome to Iyastera. These lands were once lush and prosperous, inundated with a natural magic that graced fields, forests, and seas with an abundance that sustained its people for generations. As civilizations and kingdoms grew, treaties and political alliances became strained, eventually reaching a boiling point and erupting into a war now known as The Severing.