Time for another Worldbuiling post!! This time, we'll explore the theme of culture a bit more. We've already explored the things that will impact the evolution of different cultures and the way culture and language are interconnected...now we'll look at different ways you can show customs and practices through the behaviour of your characters! The… Continue reading Worldbuilding: Local Customs
Being a GM is a big job: you need to be familiar with the rules (or at least know where to find them in the reference books), create engaging challenges for your players to solve, and weave it all together in an interesting story that will capture the imagination. If you're lucky enough to be… Continue reading Homebrewed: Campaign Prep Guidelines
Animals are a common theme across the spectrum of folklore and fables, with many animals presented as embodiments of certain virtues: Foxes are clever Owls are wise Lions are proud There are positive and negative characteristics for most of the creatures...except for the Snake. In most western storytelling, our friend Snake is associated with qualities… Continue reading Serpent’s Redemption
We've had a few worldbuilding posts at this point, focused on things like language, culture, and just general tips...this time we're looking at ways to approach your worldbuilding at the onset, along with some pros and cons to both methods! Top-Down Have you ever used Google Earth? Or at least looked at a picture of… Continue reading Worldbuilding: Top-Down or Bottom-Up?
In case you missed the news on my various social media accounts, we're celebrating the end of our first year since beginning this adventure!!! Exactly one year has passed since this site began with the first blog post: Adventures for the Family: What I learned from DMing for Children. Since then, I've released new articles… Continue reading Celebrating the First Anniversary with Scriv-tival 2019!
“You have a gift, child. The only ones who understand it are the Scribes here in the temple, it’s—” Derryn cut her grandmother off, anger flaring up once more. “And why do I still not understand it then?” she asked impatiently, voice elevating. “All I know at this point is how much I don’t know… Continue reading Child of the Serpent Part X
The seasons are turning and, once again, the poppies are in bloom. These vibrant red wildflowers dot the English countryside and peek over the sides of the pavement every year, beautiful and delicate with their paper-thin petals, inspiring art and stories everywhere they bloom. Here are some of my favourite poppy stories from myth, folklore,… Continue reading Poppies
One of the most exciting moments in any new RPG is the start of a new campaign: you have a new world, new characters, and a new story full of excitement and possibility. You have gathered your party and are ready to begin your saga, each adventure more exciting than the last, with challenges around… Continue reading Balancing Act: Campaign Prep
As they walked, Derryn stole glimpses of some of the small rooms along the hallway-- mostly sleeping quarters, though she saw what appeared to be small studies every now and then, with figures hunched over simple writing desks. None of the figures looked up to mark the group’s passing, instead engrossed in the ink and… Continue reading Child of the Serpent, Pt IX
The doors opened to reveal a hall much larger than she expected, adorned with metal sconces, tile mosaics on the walls, and pale cobbled stone on the floor, replacing the hard earth from the tunnel. Most remarkably, however, was what she saw in in the center of the hall: a long stone walkway that led… Continue reading Child of the Serpent (Part VIII)