WOAH! This is the 100th post!! This one snuck up on me, so I’ve put a lot of thought into what I wanted to write and finally decided to share some reflections from the past year, and the things I’ve learned since starting this whole creative journey.
In “Midnight”– the first Tales from Iyastera one-shot— players can explore one of the many legends about the Red Queen, an immortal being who thrives upon the fervor and bloodshed of battle. Before you delve in, here’s some background lore about one of Iyastera’s most well-known deities!
Pick-Up or Drop-In games are a common occurrence at game nights and conventions, and are a great way to build the gaming community. In fact, most of the D&D players I know were introduced to the hobby in this way, and left that first game completely hooked! Having been both a player and a GM in these types of scenarios, I know it can be intimidating to sit down with people you’ve never met before and put yourself in such a vulnerable position as role playing a new game. At first, it can feel a bit like finding a place to sit in the cafeteria at a new school (I remember that transfer student life…it’s hard to start over in an already-established social environment), but rest assured that there are others around the table that feel the same way. Once you realize that, the Pick-Up game can be one of the most rewarding ways to play!
Long overdue, here is the finished character sheet for Jawri the Tabaxi Ranger, from the upcoming Heroes of Iyastera mini-campaign, Welcome to the Guild! This sailor-turned mercenary is one of the possible companions your party may meet as they work for the Indomitable Bastions, the newest Adventuring Guild in Iacosta.