D&D, RPG, Story

Factions of Iyastera: Guards, Knights, and Mercenaries

Now that the kingdoms are no longer warring, there are a number of soldiers and fighters who were left with little to do. Many became guards and swore to serve and protect the people of the realm. Others with less lofty aspirations decided to splinter into mercenary groups and earn their fortunes as sellswords. Here… Continue reading Factions of Iyastera: Guards, Knights, and Mercenaries

D&D, RPG, Workshops

Game Mechanics: Character Growth and Social Engagement

D&D has a lot of options for customizing a character with different abilities and personality traits, but not as much as far as built-in mechanics go for role-playing said character. At the end of the day, D&D was originally a monster hunting/sword and sorcery game that eventually adopted a more narrative focus in the most… Continue reading Game Mechanics: Character Growth and Social Engagement

D&D, RPG, Workshops

Factions of Iyastera: The Shabaka

It's time for another Iyastera lore post!! This one details a criminal network within Tashkil-- perfect goes for those cunning and resourceful party Rogues (or College of Whispers Bards) who like to have connections across the kingdoms. The Shabaka is a network of thieves and information brokers in Tashkil, are used by politicians and nobles… Continue reading Factions of Iyastera: The Shabaka